Monday, April 20, 2009

Adventure!

It's been a while since I've played Morrowind. I like to think, that my character, Torkis, has simply been on vacation. The stress of picking and selling flowers and mushrooms gets to you. I simply needed a 4 month vacation after that. It appears that Torkis did some adventuring on his own, either that, or I played a bit with the intention of writing a second entry and just forgot about it. Either way, I'm sporting some hot new bling!



Ever since I put it on I feel so much more motivated to go out there and do things. Complex problems now seem trivial, and I tell my brain to deduce where the hell I am. After asking, Glonagoth, a rotund wood elf who just happens to be a herder, it appears that I've some how ended up in Hla Oad. It's a small fishing town on the west coast of Vvardenfell. We talk about netch herding for a bit, but I get the impression he got in quite a tangle with a bull netch earlier in the afternoon, because he is quick to change the subject. I say goodbye to Glonagoth, and head on my way to check out the sights of the town.

Well Hla Oad apparently isn't that big, because a 15-second trip around the dock brings me back to where I started. I head to the local tavern, Fatleg's Drop Off, and chat up a black man in the corner. His name is Trasteve. His parents seemed to have been torn between two names when he was a child. Should they name his Steve? or should they name him Trash? They apparently compromised, and settled on Trasteve. Either way, he lets me in on a little lore of the area. He tells me that I'm in the Bitter Coast Region... How charming! He also says it's known by another name, the Smuggler's Coast. He says that there are hidden caves and caches of treasure up and down the coast for those brave, or stupid, enough to go looking for them. Now that I'm sporting my new ring, I'm not stupid, so I guess that makes me brave! Knowing that the trip is likely to be dangerous, I buy a shiny steel helm from Trasteve, and bid him farewell. To the coast we go!

I set out west from the town and look for excitement. It's not long until I stumble on massive stone ruins on a small island. I cross the crude wood-plank bridge and check it out. I know from my youthful paladin studies that these are daedric ruins. My blood begins to boil as I whip out my mace. As I make my way over to the entrance to the ruins, there is no sign of hostile life. I find the door, and on it is written the ruins name... Ashurnibibi. I mutter to myself, "As... Ash-err... Ash-err-ba-nibibi... Ash-err-n-n-n nevermind..."



Behind the door is a staircase that lead deep into the ruins. Awesome, it appears deserted! I go down a small hallways, through an underground cave where I have to do some light swimming. Now that I'm soaked, I go into what appears to be the master chamber. A huge statue of a Daedra god, with a sword brandished, stares me down as I enter. I'm so transfixed, that I don't even notice the huge orc to my right casting some purple shit.

He doesn't look so tough. Who's ever even heard of an orc spellcaster? I whip back my mace and let it fly! I miss horribly and stagger over. Apparently that green robe the orc was wearing has some deep pockets, because that son of a bitch whips out a warhammer and starts wailing on me. One hit crushes my body and nearly kills me. I suddenly don't feel so brave as I turn tail and start bootin' dick. I retrace my steps without looking behind me. I hear footsteps, but my adrenaline wills me to make it out the door. Good thing the Orc doesn't know how to open the door... Phew...

^ He meant business ^


I can't believe my adventures nearly came to a permanent end so early in my career. I try to walk off the incident. Finally having calmed down a bit, I head north and spot a cave in the distance. Cave's are much less intimidating, so I head over there, hoping I could regain my confidence. I begin wading through the swamp to get to the cave, but decide to pick some flowers for a bit. Suddenly, picking flowers doesn't seem like a bad living. I finally get to the door. Shal is the name of the cave. Simple name, simple adventure, and right now, that's fine.


I open the door, and immediately spot a skeleton dead ahead. He appears to be unarmed, so I run up to him with my mace. Despite wearing no clothes, and being able to see through him, he pulls out an axe and begins to go to town on me. Luckily, he couldn't swing as hard as the Orc. The skeleton probably hasn't had enough calcium lately. I land some clean hits, and I give him a fresh case of osteoperosis. He knicks me a few times, but I eventually put him down. I grab the skeletons shield he was carrying, and his axe. The axe will be good to sell, and the shield will be great to use. Finally! Torks tastes success, and I'm well on my way to becoming a respectable paladin.

I continue through the cave, and eventually come upon another skselton and a bonelord. I get a little nervous, because I don't know if I can take two enemies at once. I get even more nervous when I find out that my iron mace has no effect on the bonelord. I scream in frustration, as I'm forced to run back to the entrance. In a rage, I storm back to Hla Oad and search for a more suitable weapon. I hit up Trasteve, and ask him what I could use. He lets me know that only spells, enchanted weapons, and silver weapons. I was like, "Cool, which one of those do you have?" He stares back blankly and stammers, "I don't have any."

^ "DURRRRRR" ^

Thanks for nothing TrASSh. I leave Fatleg's Drop Off, and leave this crap-coast town and head back to Seyda Neen to find some real weapons, vowing that I would return to Shal to cleanse it once and for all.

No comments: